AD&D 2nd Edition

Everything I have for Second Edition

Arcane Magic - 2nd Level

Wizard Lock

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Range:
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Casting Time:
Area of Effect:
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Range: Touch
Components: V, S
Duration: Permanent
Casting Time: 2
Area of Effect: 30 sq. ft./level
Saving Throw: None

A wizard lock spell cast upon a door, chest, or portal magically locks it. The caster can freely pass his own lock without affecting it; otherwise, the wizard-locked door or object can be opened only by breaking in, by a successful dispel magic or knock spell, or by a wizard 4 or more levels higher than the one casting the spell. Note that the last 2 methods do not remove the wizard lock; they only negate it for a brief duration – about one turn. Creatures from other planes cannot burst a wizard lock as they can a held portal (see the hold portal spell).