AD&D 2nd Edition

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Arcane Magic - 7th Level

Control Undead

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Range:
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Casting Time:
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Range: 60 feet 
Components:
 V, S, M 
Duration:
 1 3d4 rounds + 1 round/level 
Casting Time: 
1 round
Area of Effect:
 1d6 undead 
Saving Throw:
 Special

 This spell enables the wizard to command 1d6 undead creatures for a short period of time. Upon casting the spell, the wizard selects one point within range of the spell. Those undead nearest to this point are affected, until either undead equal in hit dice to the caster’s level or six undead are affected. Undead with three hit dice or less are automatically controlled. Those of greater hit dice are allowed a saving throw versus spell, which if successful negates the attempt to control the creature. Regardless of the success or failure of the saving throw, each creature required to make a check counts toward the hit dice limit of the spell.

Those creatures under the control of the wizard can be commanded by the caster if they are within hearing range. There is no telepathic communication between the caster and the controlled undead. There is no language requirement either. Even if communication is impossible, the controlled undead do not attack the spell caster. At the end of the spell, the controlled undead revert to their normal behaviors. Those not mindless will remember the control exerted by the wizard.

The material component for the spell is a small piece each of bone and raw meat.