AD&D 2nd Edition

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Divine Magic - 3rd Level

Protection From Fire

School:
Range:
Components:
Duration:
Casting Time:
Area of Effect:
Saving Throw:

Sphere: Protection, Elemental (Fire)
Range: Touch
Components: V, S, M
Duration: Special
Casting Time: 6
Area of Effect: Creature touched
Saving Throw: None

The effect of a protection from fire spell differs according to the recipient of the magic-either the caster or some other creature. In either case, the spell lasts no longer than one turn per caster level.

* If the spell is cast upon the caster, it confers complete invulnerability to normal fires (torches, bonfires, oil fires, and the like) and to exposure to magical fires such as fiery dragon breath, spells such as burning hands, fireball, fire seeds, fire storm, flame strike, meteor swarm, hell hound or pyro-hydra breath, etc., until the spell has absorbed U points of heat or fire damage per level of the caster, at which time the spell is negated.

* If the spell is cast upon another creature, it gives invulnerability to normal fire, gives a bonus of +4 to saving throw die rolls vs. fire attacks, and it reduces damage sustained from magical fires by 50%.

The caster’s holy symbol is the material component.