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Range: 30 yards
Components: V, S
Duration: 1 rd/level
Casting Time: 5
Area of Effect: 20 ft cube
Saving Throw: Special
This spell is similar to the 4th level spell shadow monsters, except that the monsters created are effectively 40% of normal hit points. If the saving throw is made, their damage potential is only 40% of normal and their Armor Class is 8. The monsters have none of the special abilities of the real creatures, although victims may be deluded into believing this to be so.