AD&D 2nd Edition

Everything I have for Second Edition

Divine Magic - 2nd Level

Speak With Animal

School:
Range:
Components:
Duration:
Casting Time:
Area of Effect:
Saving Throw:

Sphere: Animal, Divination
Range: 0
Components: V, S
Duration: 2 rounds level
Casting Time: 5
Area of Effect: 1 animal within 30-foot radius of priest
Saving Throw: None

This spell empowers the priest to comprehend and communicate with any warm- or cold-blooded, normal or giant animal that is not mindless. The priest is able to ask questions and receive answers of the creature, although friendliness and cooperation are by no means assured. Furthermore, terseness and evasiveness are likely in basically wary and cunning creatures (the more stupid ones will instead make inane comments). If the animal is friendly or of the same general alignment as the priest, there is a possibility that the animal will do some favor or service for the priest. This possibility is determined by the DM. Note that this spell differs from the speak with monsters spell, for this spell allows conversation only with normal or giant, non-fantastic creatures such as apes, bears, cats, dogs, elephants, and so on.